Games
Chinese Basketball Manager
Run a club, develop players, and build your own basketball dynasty.
Steam PageDEAD Tube
In development.
Coming SoonZues's Lust
This is my greatest child — and possibly the only one capable of killing me. -- Zeus
Coming SoonWe make simulation games because we want a world where your word counts.
As kids, we believed the world worked like a game: put in the effort, get a response. Growing up taught us otherwise — rules go missing, effort goes unrewarded, and outcomes are rarely yours to decide.
So we make simulation games.
Here, every input moves the numbers honestly. Funds, reputation, timing — every decision is recorded, nothing wasted, nothing denied. When a number ticks up, it's the rules answering you: you did right, and it knows.
We want you to find that feeling again — everything in your hands, every effort answered.
Honest numbers. Real control.
Every number honest: input gets response, effort gets recorded. What the world owes us, our games repay.
Control is security: we don't just make games — we make places where you are in charge.
Numbers ticking is the thrill: a game is only as good as how much of it players are willing to work out.
Somewhere, effort is remembered.
Reality is full of things beyond our control. We only hope that when you close the game, you still carry that certainty from the ticking numbers — somewhere, effort is remembered.
News
Naval Supremacy is now on Steam
2026 · Released
Get in touch
Business, press, or just want to talk games — write to us anytime.
